The Move

A personal piece I directed and art directed inspired by moving house in Amsterdam, selected as a Staff Pick on Vimeo.

Direction and Art Direction - Mandy Smith
DOP - Ties Versteegh
Stunt Co-ordinator - Lars Siemens
Music and Sound Design - Lawrence Horne, Piers Burbrook de Vere and Jeremy Yang
Online Artist - Daisy Hulsken
Grading - Rachel Stone
Post Production - The Ambassadors

Gramophone

Gramophone

A personal piece showing the alternate end to the played cartoon notes.

 

Photography - Leon Hendrickx

Gramophone

Gramophone

A personal piece showing the alternate end to the played cartoon notes.

 

Photography - Leon Hendrickx

Kelloggs Storybook

Collaborating with pop-up book engine David Hawcock we created a an ambitious paper craft construction for Kellogg’s first master brand campaign for the UK, showing ‘seed to spoon’ story in reverse. Director Yves Geleyn wanted to create a book with intricate moving parts and characters to create rich worlds springing from the pages from start to finish.

 

Director - Yves Geleyn
Art Director - Papersmith
Production Company - Hornet Inc
Agency - Leo Burnett

Kellogg's Storybook

Kellogg's Storybook

Collaborating with pop-up book engine David Hawcock we created a an ambitious paper craft construction for Kellogg’s first master brand campaign for the UK, showing ‘seed to spoon’ story in reverse. Director Yves Geleyn wanted to create a book with intricate moving parts and characters to create rich worlds springing from the pages from start to finish.

 

Director - Yves Geleyn
Art Director - Papersmith
Production Company - Hornet Inc
Agency - Leo Burnett

Actimel

Actimel

This visually exciting piece was to showcase all the good things that can be found in Actimel. The art direction was to be exciting, and dynamic to show off the new recipe of Actimel. I had to mixing lots of different textures and colours to highlight every unique ingredient and capture their own personality all brought to life by the photographer Sam Hofman.

 

Photography - Sam Hofman
Agency - RKCR/Y&R

Special K - The Box

I art directed this stop frame animation that was released to celebrate Special K’s first recipe change in over 30 years. It was a product of literally spending hours folding paper to try and find new ways paper can animate, combined with traditional origami patterns.  I even got to bring to life and recreate the famous Special K lady with the classic red dress, out of paper. The animation took it’s shape through intricate folds, creases and pleats to symbolize Special K’s transformation.

 

Director - Peter Sluszka
Art Director - Papersmith
Production Company - Hornet Inc
Agency - Leo Burnett

PNC Georgia - Russian Dolls

The world of banking receives a charm filled make over in the form of a ATM Russian dolls stop motion animation.

 

Director - Papersmith
Art Director - Papersmith
Production Company - Blink Ink
Agency - Deutsch NY

De Volkskrant - Verboden Boeken (Forbidden books)

Using stop motion and animating up to 80 individual elements of 2mm thick I meticulously brought to life the fitting book titled ‘Franz Kafka’s Metamorphosis’ and reversed the act of censorship in an eerie and stand out TV spot for the national dutch newspaper, De Volkskrant.

Translation: De Volkskrant presents (‘the people’s paper presents’) forbidden books. The 20 best books you were not allowed to read. They caused havoc and controversy because they shocked people in a political, religious or erotic sense.  Part 1 by Franz Kafka comes free with tomorrows Volkskrant.

 

Director, Art Director, Animator - Papersmith
Agency - Kessels Kramer

Velvet

This is a stop frame animation made out of paper, toilet paper and tissues. Each layer was lit with different green acetate to create the rich green gradient and each layer was hand cut to create 9 layers of separate animations that were hung and shot for this piece I art directed working closely with director Geoffroy de Crecy. This piece is part of a two part series, all can be found on vimeo along with the making of.

 

Director - Geffroy de Crecy
Art Director - Papersmith
Production Company - Partizan

Toyota - Stories of Better

This was a very exciting job with hundreds of replacements and props built to bring this epic stop motion to life. Finding the right papers to make realistic, accurately shaped Toyota cars but keeping that handmade style was the biggest challenge. The piece was to be played as their central brand film for the Paris Motor Show so getting a sleek car feel without being a graphical interpretation was important. Having strong dynamic shapes and colours and with everything shot in camera shows the versatility of the medium to create such a strong piece of of branded content.

 

Directors -  Sumo Science
Art Director - Papersmith
Production Company - Blink Ink
Agency - Saatchi & Saatchi

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

Sand Paper

Sand Paper

In a twist to break away from conventional paper I chose to work with a paper more familiar to builders and DIY enthusiasts - sandpaper. Working with photographer Bruno Drummond we brought to life all the textures to make this series of slightly uncomfortable creations. Innocuous everyday objects took on a new sense of menace in the series that balanced a playful sense of humour with a slightly sinister undertone.

 

Photography - Bruno Drummand

3M Globe

3M Globe

As part of the launch to 3M’s “Science Applied to Life” Campaign I was asked to build a paper globe for their experiential tent at SXSW interactive. The tent was to showcase all the amazing and interesting products 3M create and I was to build a globe to interact with their Novac Fluid. Novac fluid looks like water but doesn’t damage anything, with benefits including cooling properties, non conductive properties and extinguishing properties you can place paper in it without it getting wet or damaged unlike with water. So after an exciting set up day of lowering the artwork into a tank and pouring in the liquid around it we showed how this was true. I made a smaller satellite to put next to the model so people visiting the tent could see it wasn’t a trick and the paper wasn’t coated - it was all down to the science of the Novac Fluid.  

 

Agency - BBDO,  New York
Client - 3M

3M Globe

3M Globe

As part of the launch to 3M’s “Science Applied to Life” Campaign I was asked to build a paper globe for their experiential tent at SXSW interactive. The tent was to showcase all the amazing and interesting products 3M create and I was to build a globe to interact with their Novac Fluid. Novac fluid looks like water but doesn’t damage anything, with benefits including cooling properties, non conductive properties and extinguishing properties you can place paper in it without it getting wet or damaged unlike with water. So after an exciting set up day of lowering the artwork into a tank and pouring in the liquid around it we showed how this was true. I made a smaller satellite to put next to the model so people visiting the tent could see it wasn’t a trick and the paper wasn’t coated - it was all down to the science of the Novac Fluid.  

 

Agency - BBDO,  New York
Client - 3M

3M Globe

3M Globe

As part of the launch to 3M’s “Science Applied to Life” Campaign I was asked to build a paper globe for their experiential tent at SXSW interactive. The tent was to showcase all the amazing and interesting products 3M create and I was to build a globe to interact with their Novac Fluid. Novac fluid looks like water but doesn’t damage anything, with benefits including cooling properties, non conductive properties and extinguishing properties you can place paper in it without it getting wet or damaged unlike with water. So after an exciting set up day of lowering the artwork into a tank and pouring in the liquid around it we showed how this was true. I made a smaller satellite to put next to the model so people visiting the tent could see it wasn’t a trick and the paper wasn’t coated - it was all down to the science of the Novac Fluid.  

 

Agency - BBDO,  New York
Client - 3M

Heineken - Legendary Poster (The One that made a giant leap for Poster-kind)

Heineken partnered with over 40 renowned individuals from the worlds of sport, entertainment and art to create the Legendary Posters. Each poster began the same but then, travelled the world, met extraordinary people, participated in epic events and lived through amazing experiences, returning as as one-of-a-kind artworks that bear the physical marks of it’s unique journey.

The series of posters were then put online and auctioned to raise money for the Global Non-Profit, reporters without boarders with a final exhibition being held at the world famous Stedlijk Museum, Amsterdam.

My personal poster got taken out into the Stratosphere on a weather balloon. Made just using the poster and my normal glue we were excited to see how it would cope changing atmosphere and going through clouds! Paper again proved it was more robust that it can be given credit for with it surviving right until it’s inevitable crash landing in Germany.

 

Agency - W+K Amsterdam

Paper Cuts

Paper Cuts

Paper Cuts is an interactive paper sculpture that invites people to experience the world’s most recognizable instrument of death, head first. However, unlike it’s deadly ancestor, this blade offers nothing more final than a paper cut.

The guillotine became part of popular culture during France’s Reign of Terror (1793-94) and the subsequent French Revolution. While used well into modern times throughout other European countries the last time it was used for official business was in France was 1977.

This experience brings a new twist to this infamous apparatus while arousing people’s natural fascination for the macabre. It will transform a powerful and oppressive symbol of death into a thing of beauty. Delicate, inviting and something people may even line up for. Voluntarily this time.

And every time the paper blade falls a camera will be triggered to capture the expression of the those who have put their neck on the line for an art experience like no other. Each fearful facial expression, forever immortalized on the PaperCuts-Exhibtion.com.

 

This piece is the first collaboration between artists Mandy Smith and Hal Kirkland. What began as a simple creative sit-down in an Amsterdam bar eventually manifested into the 3.8-meter behemoth it is today.

Mandy had always been disturbed by the idea of capital punishment since she was young and had begun to play with the idea of creating a series of deadly devices while juxtaposing them with the fragility and beauty of paper art. Hal suggested creating one at full-size, transforming the piece into a sculpture that allowed paper art – an art form usually too delicate to touch – to become inherently interactive. Both artists unified their craft, interactive skills sets and before long Paper Cuts was born.

Paper Cuts launched at one of Amsterdam’s most historic locations, De Waag on March 1st, following that it appear next at the Pick Me Up - Graphic Arts Festival Design at Somerset House - London, March 5th. Currently it resides at Stadtmuseum Aarau and is on loan from for the exhibition alongside the actual blade from the French Revolution.

 

Photography:

Stadtmuseum Aarau - Cedric Christopher Merkli
Somerset House - Aaron Tilley
Amsterdam’s Waag - Dario Fusnecher

Paper Cuts

Paper Cuts

Paper Cuts is an interactive paper sculpture that invites people to experience the world’s most recognizable instrument of death, head first. However, unlike it’s deadly ancestor, this blade offers nothing more final than a paper cut.

The guillotine became part of popular culture during France’s Reign of Terror (1793-94) and the subsequent French Revolution. While used well into modern times throughout other European countries the last time it was used for official business was in France was 1977.

This experience brings a new twist to this infamous apparatus while arousing people’s natural fascination for the macabre. It will transform a powerful and oppressive symbol of death into a thing of beauty. Delicate, inviting and something people may even line up for. Voluntarily this time.

And every time the paper blade falls a camera will be triggered to capture the expression of the those who have put their neck on the line for an art experience like no other. Each fearful facial expression, forever immortalized on the PaperCuts-Exhibtion.com.

 

This piece is the first collaboration between artists Mandy Smith and Hal Kirkland. What began as a simple creative sit-down in an Amsterdam bar eventually manifested into the 3.8-meter behemoth it is today.

Mandy had always been disturbed by the idea of capital punishment since she was young and had begun to play with the idea of creating a series of deadly devices while juxtaposing them with the fragility and beauty of paper art. Hal suggested creating one at full-size, transforming the piece into a sculpture that allowed paper art – an art form usually too delicate to touch – to become inherently interactive. Both artists unified their craft, interactive skills sets and before long Paper Cuts was born.

Paper Cuts launched at one of Amsterdam’s most historic locations, De Waag on March 1st, following that it appear next at the Pick Me Up - Graphic Arts Festival Design at Somerset House - London, March 5th. Currently it resides at Stadtmuseum Aarau and is on loan from for the exhibition alongside the actual blade from the French Revolution.

 

Photography:

Stadtmuseum Aarau - Cedric Christopher Merkli
Somerset House - Aaron Tilley
Amsterdam’s Waag - Dario Fusnecher

Paper Cuts

Paper Cuts

Paper Cuts is an interactive paper sculpture that invites people to experience the world’s most recognizable instrument of death, head first. However, unlike it’s deadly ancestor, this blade offers nothing more final than a paper cut.

The guillotine became part of popular culture during France’s Reign of Terror (1793-94) and the subsequent French Revolution. While used well into modern times throughout other European countries the last time it was used for official business was in France was 1977.

This experience brings a new twist to this infamous apparatus while arousing people’s natural fascination for the macabre. It will transform a powerful and oppressive symbol of death into a thing of beauty. Delicate, inviting and something people may even line up for. Voluntarily this time.

And every time the paper blade falls a camera will be triggered to capture the expression of the those who have put their neck on the line for an art experience like no other. Each fearful facial expression, forever immortalized on the PaperCuts-Exhibtion.com.

 

This piece is the first collaboration between artists Mandy Smith and Hal Kirkland. What began as a simple creative sit-down in an Amsterdam bar eventually manifested into the 3.8-meter behemoth it is today.

Mandy had always been disturbed by the idea of capital punishment since she was young and had begun to play with the idea of creating a series of deadly devices while juxtaposing them with the fragility and beauty of paper art. Hal suggested creating one at full-size, transforming the piece into a sculpture that allowed paper art – an art form usually too delicate to touch – to become inherently interactive. Both artists unified their craft, interactive skills sets and before long Paper Cuts was born.

Paper Cuts launched at one of Amsterdam’s most historic locations, De Waag on March 1st, following that it appear next at the Pick Me Up - Graphic Arts Festival Design at Somerset House - London, March 5th. Currently it resides at Stadtmuseum Aarau and is on loan from for the exhibition alongside the actual blade from the French Revolution.

 

Photography:

Stadtmuseum Aarau - Cedric Christopher Merkli
Somerset House - Aaron Tilley
Amsterdam’s Waag - Dario Fusnecher

Paper Cuts

Paper Cuts

Paper Cuts is an interactive paper sculpture that invites people to experience the world’s most recognizable instrument of death, head first. However, unlike it’s deadly ancestor, this blade offers nothing more final than a paper cut.

The guillotine became part of popular culture during France’s Reign of Terror (1793-94) and the subsequent French Revolution. While used well into modern times throughout other European countries the last time it was used for official business was in France was 1977.

This experience brings a new twist to this infamous apparatus while arousing people’s natural fascination for the macabre. It will transform a powerful and oppressive symbol of death into a thing of beauty. Delicate, inviting and something people may even line up for. Voluntarily this time.

And every time the paper blade falls a camera will be triggered to capture the expression of the those who have put their neck on the line for an art experience like no other. Each fearful facial expression, forever immortalized on the PaperCuts-Exhibtion.com.

 

This piece is the first collaboration between artists Mandy Smith and Hal Kirkland. What began as a simple creative sit-down in an Amsterdam bar eventually manifested into the 3.8-meter behemoth it is today.

Mandy had always been disturbed by the idea of capital punishment since she was young and had begun to play with the idea of creating a series of deadly devices while juxtaposing them with the fragility and beauty of paper art. Hal suggested creating one at full-size, transforming the piece into a sculpture that allowed paper art – an art form usually too delicate to touch – to become inherently interactive. Both artists unified their craft, interactive skills sets and before long Paper Cuts was born.

Paper Cuts launched at one of Amsterdam’s most historic locations, De Waag on March 1st, following that it appear next at the Pick Me Up - Graphic Arts Festival Design at Somerset House - London, March 5th. Currently it resides at Stadtmuseum Aarau and is on loan from for the exhibition alongside the actual blade from the French Revolution.

 

Photography:

Stadtmuseum Aarau - Cedric Christopher Merkli
Somerset House - Aaron Tilley
Amsterdam’s Waag - Dario Fusnecher

Paper Cuts

Paper Cuts

Paper Cuts is an interactive paper sculpture that invites people to experience the world’s most recognizable instrument of death, head first. However, unlike it’s deadly ancestor, this blade offers nothing more final than a paper cut.

The guillotine became part of popular culture during France’s Reign of Terror (1793-94) and the subsequent French Revolution. While used well into modern times throughout other European countries the last time it was used for official business was in France was 1977.

This experience brings a new twist to this infamous apparatus while arousing people’s natural fascination for the macabre. It will transform a powerful and oppressive symbol of death into a thing of beauty. Delicate, inviting and something people may even line up for. Voluntarily this time.

And every time the paper blade falls a camera will be triggered to capture the expression of the those who have put their neck on the line for an art experience like no other. Each fearful facial expression, forever immortalized on the PaperCuts-Exhibtion.com.

 

This piece is the first collaboration between artists Mandy Smith and Hal Kirkland. What began as a simple creative sit-down in an Amsterdam bar eventually manifested into the 3.8-meter behemoth it is today.

Mandy had always been disturbed by the idea of capital punishment since she was young and had begun to play with the idea of creating a series of deadly devices while juxtaposing them with the fragility and beauty of paper art. Hal suggested creating one at full-size, transforming the piece into a sculpture that allowed paper art – an art form usually too delicate to touch – to become inherently interactive. Both artists unified their craft, interactive skills sets and before long Paper Cuts was born.

Paper Cuts launched at one of Amsterdam’s most historic locations, De Waag on March 1st, following that it appear next at the Pick Me Up - Graphic Arts Festival Design at Somerset House - London, March 5th. Currently it resides at Stadtmuseum Aarau and is on loan from for the exhibition alongside the actual blade from the French Revolution.

 

Photography:

Stadtmuseum Aarau - Cedric Christopher Merkli
Somerset House - Aaron Tilley
Amsterdam’s Waag - Dario Fusnecher

ODDKA FROCKTAIL

Vice asked me to produce a dress of odd and imaginative art direction to launch the story of Oddka’s Milkshake vodka. I dreamt up the solution by telling the story of“Oddka Production” through layers of a live animated storyboard. Each layer showcased a different stage of the “Oddka Production” process from strawberry eating cows, to a milking carousel, though to flavour infusing windmills. To bring the dress into a 2m tall, 250 moving part reality I teamed up with production designers Herbert Luciole.

 

Agency - VICE

Client - Oddka

Mechanical Mastermind - Herbert Luciole.

ODDKA FROCKTAIL

ODDKA FROCKTAIL

Vice asked me to produce a dress of odd and imaginative art direction to launch the story of Oddka’s Milkshake vodka. I dreamt up the solution by telling the story of“Oddka Production” through layers of a live animated storyboard. Each layer showcased a different stage of the “Oddka Production” process from strawberry eating cows, to a milking carousel, though to flavour infusing windmills. To bring the dress into a 2m tall, 250 moving part reality I teamed up with production designers Herbert Luciole.

 

Agency - VICE

Client - Oddka

Mechanical Mastermind - Herbert Luciole

ODDKA FROCKTAIL

ODDKA FROCKTAIL

Vice asked me to produce a dress of odd and imaginative art direction to launch the story of Oddka’s Milkshake vodka. I dreamt up the solution by telling the story of“Oddka Production” through layers of a live animated storyboard. Each layer showcased a different stage of the “Oddka Production” process from strawberry eating cows, to a milking carousel, though to flavour infusing windmills. To bring the dress into a 2m tall, 250 moving part reality I teamed up with production designers Herbert Luciole.

 

Agency - VICE

Client - Oddka

Mechanical Mastermind - Herbert Luciole

ODDKA FROCKTAIL

ODDKA FROCKTAIL

Vice asked me to produce a dress of odd and imaginative art direction to launch the story of Oddka’s Milkshake vodka. I dreamt up the solution by telling the story of“Oddka Production” through layers of a live animated storyboard. Each layer showcased a different stage of the “Oddka Production” process from strawberry eating cows, to a milking carousel, though to flavour infusing windmills. To bring the dress into a 2m tall, 250 moving part reality I teamed up with production designers Herbert Luciole.

 

Agency - VICE

Client - Oddka

Mechanical Mastermind - Herbert Luciole

Glass Worlds - Lightning

Glass Worlds is a personal piece to explore the idea of repeated paper animations.

The whole project was crafted by hand with the little men’s sizes range from 2mm in the octopus scene to 6mm tall in the kite scene.

Each world has it’s own contained repeating story and looping soundtrack.

Photography - Wendy van Santen
Sound - Lawrence Horne

Glass Worlds - Temple

Glass Worlds is a personal piece to explore the idea of repeated paper animations.

The whole project was crafted by hand with the little men’s sizes range from 2mm in the octopus scene to 6mm tall in the kite scene.

Each world has it’s own contained repeating story and looping soundtrack.

Photography - Wendy van Santen
Sound - Lawrence Horne

Glass Worlds - Octopus

Glass Worlds is a personal piece to explore the idea of repeated paper animations.

The whole project was crafted by hand with the little men’s sizes range from 2mm in the octopus scene to 6mm tall in the kite scene.

Each world has it’s own contained repeating story and looping soundtrack.

Photography - Wendy van Santen
Sound - Lawrence Horne

Glass Worlds - Island

Glass Worlds is a personal piece to explore the idea of repeated paper animations.

The whole project was crafted by hand with the little men’s sizes range from 2mm in the octopus scene to 6mm tall in the kite scene.

Each world has it’s own contained repeating story and looping soundtrack.

Photography - Wendy van Santen
Sound - Lawrence Horne

Glass Worlds - Kite

Glass Worlds is a personal piece to explore the idea of repeated paper animations.

The whole project was crafted by hand with the little men’s sizes range from 2mm in the octopus scene to 6mm tall in the kite scene.

Each world has it’s own contained repeating story and looping soundtrack.

Photography - Wendy van Santen
Sound - Lawrence Horne

TONKATOM

TONKATOM

I was invited to create a sculpture using the magazine as inspiration for an exhibition with a variety of paper artists including Ingrid Siliakus and Richard Sweeney. The dress itself is made from over 650 cocktail umbrellas that are covered with sections of the magazine to create an intricate coral like dress.

Photography - Leon Hendrickx

Tonkatom

Tonkatom

I was invited to create a sculpture using the magazine as inspiration for an exhibition with a variety of paper artists including Ingrid Siliakus and Richard Sweeney. The dress itself is made from over 650 cocktail umbrellas that are covered with sections of the magazine to create an intricate coral like dress.

Photography - Leon Hendrickx

Paper House

Paper House

This was my first paper sculpture inspired by the twisted canal houses of Amsterdam.
Measurements (cm) : 60x40x20

Paper House

Paper House

This was my first paper sculpture inspired by the twisted canal houses of Amsterdam.
Measurements (cm) : 60x40x20

Paper House

Paper House

This was my first paper sculpture inspired by the twisted canal houses of Amsterdam.
Measurements (cm) : 60x40x20

Google OnHub

Google OnHub

I was asked to design and make a cover for Google's new router, the OnHub, with a selection of other artists.

Check out everyone's amazing work at g.co/onhubmakers

Google OnHub

Google OnHub

I was asked to design and make a cover for Google's new router, the OnHub, with a selection of other artists.

Check out everyone's amazing work at g.co/onhubmakers

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

Alien Christmas

Alien Christmas

A series of illustrations imagining the life of Alien at Christmas.

Artwork titles:

Kiss me

Mmmm...

Birth

Facehugger's Date with the Tree Fairy

Christmas Morning

Waiting for Santa

 

(photography credit Kyla Elaine)

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

‘No More Cutting’ is a project to raise awareness of female genital mutilation.

In some parts of the world stereotypes have created the idea of “normal” and “preferred” female genitalia. Some women choose to cut themselves to fit this distorted image of normality, when in reality normality comes in many shapes and forms. We must encourage women to be proud and celebrate the diversity and uniqueness of the natural female form and not be pressured to change.

In stark contrast 3 million girls and women are subjected to female genital mutilation (FGM) each year against their will and without proper understanding of what is happening to them. It is an extreme form of discrimination that millions of women and girls have been affected by and 8300 girls a day are at risk of being cut. These women and girls aren’t presented with the choice to remain uncut and be themselves.

This project aims to highlight that human diversity, each unique genital is hand crafted from paper to capture the fragility and beauty of each and everyone.

As this project grows we hope to raise awareness, open discussion and gain more support for the on going ambition to end FGM within a generation. Through new laws being passed, more education and general opinion changing there is hope to make this a reality.

nomorecutting.com

No More Cutting

No More Cutting

No More Cutting is currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

No More Cutting

No More Cutting

No More Cutting is currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

'The Big Picture' Installation, 3M at SXSW 2016

'The Big Picture' Installation, 3M at SXSW 2016

800 hand crafted balls, illustrating the pollution caused from a planet approaching a population of 9 billion people. This installation was 30ft wide and opened up the 3M SXSW experience as people walked through "dirty" to "clean" learning about the science that can help improve our daily lives.

'The Big Picture' Installation, 3M at SXSW 2016

'The Big Picture' Installation, 3M at SXSW 2016

800 hand crafted balls, illustrating the pollution caused from a planet approaching a population of 9 billion people. This installation was 30ft wide and opened up the 3M SXSW experience as people walked through "dirty" to "clean" learning about the science that can help improve our daily lives.

"The Big Picture" Installation for 3M at SXSW 2016

800 hand crafted balls, illustrating the pollution caused from a planet approaching a population of 9 billion people. This installation was 30ft wide and opened up the 3M SXSW experience as people walked through "dirty" to "clean" learning about the science that can help improve our daily lives.

Directors Cut for Plan Netherlands & Plan Belgium Online Campaign

I was asked to create an animation using my art project 'No More Cutting' as a way to educate people in The Netherlands and Belgium about Female Genital Mutilation. The devastating practise affects 3 million girls each year. The online campaign was to raise awareness and encourage donations through the dutch and french language versions. 
The films reached over 2 million people in a week. 
Music Credits:
Golden Times 1
Written and performed by Ben Lukas Boysen
Curtesy of Erased Tapes Records

Additional Credits:

Jalt , Kyla Elaine, Oksana Valentelis

Flowerbox

Flowerbox

Personal project photographed by Leon Hendrickx

Flowerbox

Flowerbox

Personal project photographed by Leon Hendrickx

Flowerbox

Flowerbox

Personal project photographed by Leon Hendrickx

Flowerbox

Flowerbox

Personal project photographed by Leon Hendrickx

Starbucks - Toasted Coconut Cold Brew.

Here's a fun animation I created with Starbucks for their barista craft campaign, and yes that is a coconut landing on a trampoline and being propelled through a burning ring of fire! The film was to be played across social media platforms.

Additional Credits:
Agency - 72 Sunny LA
DOP - Leon Hendrickx
Edit and Grade - Gerben Kruk
Music - "The Bonk" Courtesy of Extreme Listening

Starbucks - Toasted Coconut Cold Brew - Snapchat version

Here's a fun animation I created with Starbucks for their barista craft campaign, and yes that is a coconut landing on a trampoline and being propelled through a burning ring of fire! The film was to be played across social media platforms, this is the version for Snapchat only to be played in long format.

Additional Credits:
Agency - 72 Sunny LA
DOP - Leon Hendrickx
Edit and Grade - Gerben Kruk
Music - "The Bonk" Courtesy of Extreme Listening

Elysian Brewing Company

Elysian Brewing Company

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

 Director - Jared Eberhardt  Production Design - Papersmith  DOP - Ralph Kaechele Production Company - Partizan Animation Studio - Screen Novelties Agency - VSA Partners Inc Client - Elysian Brewing Company

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

 Director - Jared Eberhardt  Production Design - Papersmith  DOP - Ralph Kaechele Production Company - Partizan Animation Studio - Screen Novelties Agency - VSA Partners Inc Client - Elysian Brewing Company

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

 Director - Jared Eberhardt  Production Design - Papersmith  DOP - Ralph Kaechele Production Company - Partizan Animation Studio - Screen Novelties Agency - VSA Partners Inc Client - Elysian Brewing Company

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

4ratio.jpg

Elysian Brewing Company - 'Space Dust'

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

'A New Reality' - VR art installation

'A New Reality' - VR art installation

We are potentially approaching a time where some of the most beautiful elements of our planet will no longer exist in the physical world. When anything disappears or becomes extinct the only way to see what once was will be through photos, video documentations or VR simulations and experiences.

This paper art piece plays with that idea of reality. In a mysterious space surrounded by the ash remains of what is left from the paper artwork,  you are invited to enter a virtual reality world. Through this experience we are are able to turn back the time and watch the sculpture come back to life in the room, as the strong geometric sculpture reappear from the flames in a 360 immersive experience. However, when you take the glasses off you will be back in the reality that the sculpture is physically gone for good. The only reality it can stand alive in now is in this virtual plane. 

'A New Reality' is a VR art installation currently on display as part of the exhibit CODA Paper Art until October 29th 2017.

www.coda-apeldoorn.nl/museum/verwacht/coda-paper-art-2017

Credits:

Artist - Papersmith

VR Production Company - We Make VR

Sound Design - Lawrence Horne

Producer - Papersmith

Plug Love

Credit list - 

Director: AJ Smith

DOP / Editor / Grade: Marlon Bos at Orfixmedia

Art Director: AJ Smith / Janneke Verhoeven

Composer: James Cook / Boredom

SFX Design: Lawrence Horne

Producer: AJ Smith

Plugs: Ferdinand Doumic, Lorenzo Marchiori, Tim Bolland, Valentina Jackx, Jovana Tokic, Frederique Albert

Plug Love; A True Connection

Plug Love; A True Connection

Credit list - 

Director: AJ Smith

DOP / Editor / Grade: Marlon Bos at Orfixmedia

Art Director: AJ Smith / Janneke Verhoeven

Composer: James Cook / Boredom

SFX Design: Lawrence Horne

Producer: AJ Smith

Plugs: Ferdinand Doumic, Lorenzo Marchiori, Tim Bolland, Valentina Jackx, Jovana Tokic, Frederique Albert

Plug Love; A True Connection

Plug Love; A True Connection

Credit list - 

Director: AJ Smith

DOP / Editor / Grade: Marlon Bos at Orfixmedia

Art Director: AJ Smith / Janneke Verhoeven

Composer: James Cook / Boredom

SFX Design: Lawrence Horne

Producer: AJ Smith

Plugs: Ferdinand Doumic, Lorenzo Marchiori, Tim Bolland, Valentina Jackx, Jovana Tokic, Frederique Albert

Plug Love; A True Connection

Plug Love; A True Connection

Credit list - 

Director: AJ Smith

DOP / Editor / Grade: Marlon Bos at Orfixmedia

Art Director: AJ Smith / Janneke Verhoeven

Composer: James Cook / Boredom

SFX Design: Lawrence Horne

Producer: AJ Smith

Plugs: Ferdinand Doumic, Lorenzo Marchiori, Tim Bolland, Valentina Jackx, Jovana Tokic, Frederique Albert

Plug Love; A true Connection

Plug Love; A true Connection

Credit list - 

Director: AJ Smith

DOP / Editor / Grade: Marlon Bos at Orfixmedia

Art Director: AJ Smith / Janneke Verhoeven

Composer: James Cook / Boredom

SFX Design: Lawrence Horne

Producer: AJ Smith

Plugs: Ferdinand Doumic, Lorenzo Marchiori, Tim Bolland, Valentina Jackx, Jovana Tokic, Frederique Albert

Elysian Brewing Company - 'Brand' Spot

Elysian Brewing Company - 'Brand' Spot

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

Elysian Brewing Company - 'Brand Spot'

Director - Jared Eberhardt
Production Design - Papersmith
DOP - Ralph Kaechele
Production Company - Partizan
Animation Studio - Screen Novelties
Agency - VSA Partners Inc
Client - Elysian Brewing Company

Human Scanner I - Dutch Design Week

Human Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Human Scanner I - Dutch Design Week

Human Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Huma Scanner I - Dutch Design Week

Huma Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Music - Jake Buckley

Human Scanner I - Dutch Design Week

Human Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Human Scanner I - Dutch Design Week

Human Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Human Scanner I - Dutch Design Week

Papersmith and Daniel de Bruin bring to life their shared curiosity for the life of machines.
You as the visitor are invited to travel into the heart of a scanning machine, putting you centre stage on a magical journey of self reflection and human judgement.
Together they have realized a 11m long installation complete with all moving parts crafted by hand, that lets you peak behind the rubber curtain and see yourself in a new perspective. 
Obviously, having not actually been in a scanning machine themselves, this is just their best guess at what goes on in there, but they feel pretty confident that this is close to the real thing.

Who’s to say they are wrong…

Music - Jake Buckley

Adidas 'Here to Create' Amory

Adidas 'Here to Create' Amory

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas ' Here to Create' Amory

Adidas ' Here to Create' Amory

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' - Amory

Adidas 'Here to Create' - Amory

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' - Amory (agency edit)

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' Craig

Adidas 'Here to Create' Craig

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' Craig

Adidas 'Here to Create' Craig

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' Craig

Adidas 'Here to Create' Craig

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' - Craig

Creative at Cloud Factory

Directed and Art Directed with Vincent Rang.

Adidas 'Here to Create' - Manifesto Film

Created by Cloud Factory Content featured was is a mixture of work Directed and Art Directed by myself and Vincent Rang alongside two directors from Blink

QUIP - DIRECTOR'S CUT

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

quip TVC

quip TVC

Brushing your teeth has never been simpler thanks to quip. We had a blast at Stink Studios bringing their first TV commercial to life from creation through to production.
Directed by AJ Smith

Put On Your Happy Face

Put On Your Happy Face

Grey clouds are going to clear up...Put on your Happy Face.

This year and next i’m going to delve more into looking at happiness and mental health. Here is a little project teaser.

Shot at Stink Studios.

Put On Your Happy Face

Put On Your Happy Face

Grey clouds are going to clear up...Put on your Happy Face.

Behind the scenes shot.

This year and next i’m going to delve more into looking at happiness and mental health. Here is a little project teaser.

Shot at Stink Studios.

Hum Trip Essentials - by Verizon

Directed by Papersmith
Produced by Stink Studios
Creative by Verizon's in house agency 140

Hum Alpine Essentials - by Verizon

Directed by Papersmith

Produced by Stink Studios

Creative by Verizon's in house agency 140

Adidas Ultra Boost Global Launch Event

Adidas Ultra Boost Global Launch Event

Project by RESN, for Adidas x Tmall
———————————————————
Concept, Design & Creative Direction - RESN Amsterdam

Production & Installation - Primary Color

I was hired as a Creative Director to work on the project for pre production and on site production.

Adidas Ultra Boost Global Launch Event

Adidas Ultra Boost Global Launch Event

Project by RESN, for Adidas x Tmall
———————————————————
Concept, Design & Creative Direction - RESN Amsterdam

Production & Installation - RESN / Paper Carpenter

I was hired as a Creative Director to work on the project for pre production and on site production.

Adidas Ultra Boost Global Launch Event

Adidas Ultra Boost Global Launch Event

Project by RESN, for Adidas x Tmall
———————————————————
Concept, Design & Creative Direction - RESN Amsterdam

Production & Installation - Primary Color

I was hired as a Creative Director to work on the project for pre production and on site production.

adidas UltraBOOST World Premiere Recap

Project by RESN, for Adidas x Tmall
———————————————————
Concept, Design & Creative Direction - RESN Amsterdam

I was hired as a Creative Director to work on the project for pre production and on site production.

Stroke Association 'Heads'

Directed by Lotje Sodderland

Produced by Lief London

I was the artist to bring to life the story of Max who survived a stroke that happened on his 8th birthday. He described the moment as feeling like part of his brain fell out.

Stroke Association 'Heads'

Stroke Association 'Heads'

Directed by Lotje Sodderland

Produced by Lief London

I was the artist to bring to life the story of Max who survived a stroke that happened on his 8th birthday. He described the moment as feeling like part of his brain fell out.

Chlorophyll Skin

An experimentation into color, movement, absorption and the body
A joint project by Lucy McRae and Mandy Smith (Unofficial clip for Fever Ray)

KENDU - 20" Female Version

Director - AJ Smith for Kendu

Production Company - Eyeforce

DOP - Stef Kwinten

Art Director - Jay Kay Studio

Paper Artist - Papersmith

Line producer - Marlies Huisman

KENDU - 20"

Director - AJ Smith for Kendu

Production Company - Eyeforce

DOP - Stef Kwinten

Art Director - Jay Kay Studio

Paper Artist - Papersmith

Line producer - Marlies Huisman

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

Digital Physical

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

Digital Physical

Digital Physical

A series of explorations creating digital inspired artwork built and photographed in a physical form.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

AR Concept Art - Texture1

AR Concept Art - Texture1

A series of artworks made by combining paper art with technology to push the boundaries of the medium. Textures are brought to a 3d space using photogrammetry and then placed back into the real world using AR where I take photographs of the replicated texture. Exploring the reimagining material in AR allows me to discover unexpected and surprising forms created through the digitised paper texture and frees up the mind to push the limitations of the material.

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

Quintet Hero Film

Quintet Hero Film

Director - AJ Smith

Art Director - Papersmith Studio

DOP - Stephan Polman

Paper Assistant - Emi Hazlett

Production Company - Cake

Advertising Agency - We Are Pi

A View Through a Different Window

A View Through a Different Window

Papersmith’s concept installation transforms house plants into colourful otherworldly exhibits…

With extended curfews and quarantine over the last year, artist Papersmith decided to work with what was around her at home to create new inspiration for her latest sculptural series ‘A View Through A Different Window’.

Smith 3d scanned the plants and flowers in her apartment, brought them back in the physical space through AR and then took photographs of their distorted biological forms to create the base patterns for new paper materials to work with. Smith then sculpted interpretations of the same plants using the new paper textures to give them an otherworldly feel as the basis for her installation concept.

‘A View Through A Different Window’ hopes to transport visitors far away from the normal views in their homes and apartments, giving a twist to everyday house plants to elevate the day to day. To round off the concept, the strong colours within each room are a league away from the off white walls that decorate many apartments, Smith’s included, to really take visitors to a new space that’s far different from what they have seen over the last year during lock down.

A View Through A Different Window

A View Through A Different Window

Papersmith’s concept installation transforms house plants into colourful otherworldly exhibits…

With extended curfews and quarantine over the last year, artist Papersmith decided to work with what was around her at home to create new inspiration for her latest sculptural series ‘A View Through A Different Window’.

Smith 3d scanned the plants and flowers in her apartment, brought them back in the physical space through AR and then took photographs of their distorted biological forms to create the base patterns for new paper materials to work with. Smith then sculpted interpretations of the same plants using the new paper textures to give them an otherworldly feel as the basis for her installation concept.

‘A View Through A Different Window’ hopes to transport visitors far away from the normal views in their homes and apartments, giving a twist to everyday house plants to elevate the day to day. To round off the concept, the strong colours within each room are a league away from the off white walls that decorate many apartments, Smith’s included, to really take visitors to a new space that’s far different from what they have seen over the last year during lock down.

A View Through A Different Window

A View Through A Different Window

Papersmith’s concept installation transforms house plants into colourful otherworldly exhibits…

With extended curfews and quarantine over the last year, artist Papersmith decided to work with what was around her at home to create new inspiration for her latest sculptural series ‘A View Through A Different Window’.

Smith 3d scanned the plants and flowers in her apartment, brought them back in the physical space through AR and then took photographs of their distorted biological forms to create the base patterns for new paper materials to work with. Smith then sculpted interpretations of the same plants using the new paper textures to give them an otherworldly feel as the basis for her installation concept.

‘A View Through A Different Window’ hopes to transport visitors far away from the normal views in their homes and apartments, giving a twist to everyday house plants to elevate the day to day. To round off the concept, the strong colours within each room are a league away from the off white walls that decorate many apartments, Smith’s included, to really take visitors to a new space that’s far different from what they have seen over the last year during lock down.

A View Through A Different Window

A View Through A Different Window

Papersmith’s concept installation transforms house plants into colourful otherworldly exhibits…

With extended curfews and quarantine over the last year, artist Papersmith decided to work with what was around her at home to create new inspiration for her latest sculptural series ‘A View Through A Different Window’.

Smith 3d scanned the plants and flowers in her apartment, brought them back in the physical space through AR and then took photographs of their distorted biological forms to create the base patterns for new paper materials to work with. Smith then sculpted interpretations of the same plants using the new paper textures to give them an otherworldly feel as the basis for her installation concept.

‘A View Through A Different Window’ hopes to transport visitors far away from the normal views in their homes and apartments, giving a twist to everyday house plants to elevate the day to day. To round off the concept, the strong colours within each room are a league away from the off white walls that decorate many apartments, Smith’s included, to really take visitors to a new space that’s far different from what they have seen over the last year during lock down.

A View Through A Different Window

A View Through A Different Window

Papersmith’s concept installation transforms house plants into colourful otherworldly exhibits…

With extended curfews and quarantine over the last year, artist Papersmith decided to work with what was around her at home to create new inspiration for her latest sculptural series ‘A View Through A Different Window’.

Smith 3d scanned the plants and flowers in her apartment, brought them back in the physical space through AR and then took photographs of their distorted biological forms to create the base patterns for new paper materials to work with. Smith then sculpted interpretations of the same plants using the new paper textures to give them an otherworldly feel as the basis for her installation concept.

‘A View Through A Different Window’ hopes to transport visitors far away from the normal views in their homes and apartments, giving a twist to everyday house plants to elevate the day to day. To round off the concept, the strong colours within each room are a league away from the off white walls that decorate many apartments, Smith’s included, to really take visitors to a new space that’s far different from what they have seen over the last year during lock down.

Samsung 'Small World' - Director's Cut

From product design to packaging. Energy-saving to recycling. Let's #ReimagineABetterPlanet together, with Small World from Samsung.

Credits:

Client - Samsung Electronics Co., Ltd.

Agency - Daniel J. Edelman, Inc.

Directors - AJ Smith & Camille Herren

Art Direction - Papersmith

Production Company - Glassworks Creative Studio

Post Production - Glassworks VFX

Samsung 'Small World'

Samsung 'Small World'

From product design to packaging. Energy-saving to recycling. Let's #ReimagineABetterPlanet together, with Small World from Samsung.

Credits:

Client - Samsung Electronics Co., Ltd.

Agency - Daniel J. Edelman, Inc.

Directors - AJ Smith & Camille Herren

Art Direction - Papersmith

Production Company - Glassworks Creative Studio

Post Production - Glassworks VFX

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Samsung 'Small World' - BTS

From product design to packaging. Energy-saving to recycling. Let's #ReimagineABetterPlanet together, with Small World from Samsung.

Credits:

Client - Samsung Electronics Co., Ltd.

Agency - Daniel J. Edelman, Inc.

Directors - AJ Smith & Camille Herren

Art Direction - Papersmith

Production Company - Glassworks Creative Studio

Post Production - Glassworks VFX

Chilly's x Liberty London Christmas Window

Chilly's x Liberty London Christmas Window

Artist - Papersmith

Agency - Soursop

Client - Chilly’s

Chilly's x Liberty London

Chilly's x Liberty London

Artist - Papersmith
Agency - Soursop
Client - Chilly’s

Chilly's x Liberty London

Chilly's x Liberty London

Artist - Papersmith
Agency - Soursop
Client - Chilly’s

Lily's Sweets made by BUCK

Lily's Sweets made by BUCK

Executive Creative Director

Vincent Lammers

Executive Producer

Chance Woodward

Associate Creative Director

Mandy Smith

Producer

Bárbara Scatolini

Production Coordinator

Bénédicte Gold-Dalg

CG Supervisor

Joao Rema

Art Director

Fabrizio Lenci

Animation Director

Daniel Rodrigues

Lead 3D Animator

Manon Sailly

Storyboard

Léa Zhang

Design

Anna Moessnang

Bernd Bousard

Christo Silveira

Mijke Coebergh

Tristan Ménard

Modeling

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Marcelo Barth

Rigging

Juan Carlos Barraza Mendoza

Lighting

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Look Development

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Compositing

Beatrice Viguier

Charlotte Vallet

Manon Sailly

3D Animation

Christine Jaudoin

Neil Ingle

Ty Coyle

Editor

Talia Mazzarella

Lily's Sweets made by BUCK

Lily's Sweets made by BUCK

Executive Creative Director

Vincent Lammers

Executive Producer

Chance Woodward

Associate Creative Director

Mandy Smith

Producer

Bárbara Scatolini

Production Coordinator

Bénédicte Gold-Dalg

CG Supervisor

Joao Rema

Art Director

Fabrizio Lenci

Animation Director

Daniel Rodrigues

Lead 3D Animator

Manon Sailly

Storyboard

Léa Zhang

Design

Anna Moessnang

Bernd Bousard

Christo Silveira

Mijke Coebergh

Tristan Ménard

Modeling

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Marcelo Barth

Rigging

Juan Carlos Barraza Mendoza

Lighting

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Look Development

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Compositing

Beatrice Viguier

Charlotte Vallet

Manon Sailly

3D Animation

Christine Jaudoin

Neil Ingle

Ty Coyle

Editor

Talia Mazzarella

Lily's Sweets made by BUCK

Lily's Sweets made by BUCK

Executive Creative Director

Vincent Lammers

Executive Producer

Chance Woodward

Associate Creative Director

Mandy Smith

Producer

Bárbara Scatolini

Production Coordinator

Bénédicte Gold-Dalg

CG Supervisor

Joao Rema

Art Director

Fabrizio Lenci

Animation Director

Daniel Rodrigues

Lead 3D Animator

Manon Sailly

Storyboard

Léa Zhang

Design

Anna Moessnang

Bernd Bousard

Christo Silveira

Mijke Coebergh

Tristan Ménard

Modeling

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Marcelo Barth

Rigging

Juan Carlos Barraza Mendoza

Lighting

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Look Development

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Compositing

Beatrice Viguier

Charlotte Vallet

Manon Sailly

3D Animation

Christine Jaudoin

Neil Ingle

Ty Coyle

Editor

Talia Mazzarella

BUCK x Lily's Sweets

Lily's Sweets made by BUCK

Lily's Sweets made by BUCK

Executive Creative Director

Vincent Lammers

Executive Producer

Chance Woodward

Associate Creative Director

Mandy Smith

Producer

Bárbara Scatolini

Production Coordinator

Bénédicte Gold-Dalg

CG Supervisor

Joao Rema

Art Director

Fabrizio Lenci

Animation Director

Daniel Rodrigues

Lead 3D Animator

Manon Sailly

Storyboard

Léa Zhang

Design

Anna Moessnang

Bernd Bousard

Christo Silveira

Mijke Coebergh

Tristan Ménard

Modeling

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Marcelo Barth

Rigging

Juan Carlos Barraza Mendoza

Lighting

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Look Development

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Compositing

Beatrice Viguier

Charlotte Vallet

Manon Sailly

3D Animation

Christine Jaudoin

Neil Ingle

Ty Coyle

Editor

Talia Mazzarella

Lily's Sweets made by BUCK

Lily's Sweets made by BUCK

Executive Creative Director

Vincent Lammers

Executive Producer

Chance Woodward

Associate Creative Director

Mandy Smith

Producer

Bárbara Scatolini

Production Coordinator

Bénédicte Gold-Dalg

CG Supervisor

Joao Rema

Art Director

Fabrizio Lenci

Animation Director

Daniel Rodrigues

Lead 3D Animator

Manon Sailly

Storyboard

Léa Zhang

Design

Anna Moessnang

Bernd Bousard

Christo Silveira

Mijke Coebergh

Tristan Ménard

Modeling

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Marcelo Barth

Rigging

Juan Carlos Barraza Mendoza

Lighting

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Look Development

Beatrice Viguier

Charlotte Vallet

Manon Sailly

Compositing

Beatrice Viguier

Charlotte Vallet

Manon Sailly

3D Animation

Christine Jaudoin

Neil Ingle

Ty Coyle

Editor

Talia Mazzarella

BUCK x Riot - Lunar New Year 2023

For Riot Games, BUCK dove into the worlds of the League of Legends, Wild Rift, and Teamfight Tactics titles to celebrate the upcoming LunarNewYear2023.

What surfaced was this short film that takes you on a paper craft journey from workshop to Lunar Year Festival, encapsulating the magic and excitement that Riot Games brings to the celebration for gamers across the globe.

Executive Creative Director

Kevin Walker

Vincent Lammers

Executive Producer

Justin Harris

Creative Director

Andy Lyon

Associate Creative Director

Mandy Smith

Producer

Dustin Leer

Production Coordinator

Bénédicte Gold-Dalg

Leeann Sands

Art Director

Christo Silveira

Sol Lee

Head of 3D / 3D Supervisor

Alex Dingfelder

Head of 2D Animation

Peter Kallstrom

2D Animation Lead

Anton Thallner

Taylor Griggs

3D Supervisor

Marc Steinberg

3D Lead

Wing Sze Lee

3D Animation Lead

Tyler Lancaster

Rigging Supervisor

Ernesto Ruiz Velasco

Designers

Alexis Rives

Arron Ingold

Beatriz Mayumi

Chelsea Lee

Christo Silveira

Dan Muangprasert

Daniel Amdemichael

Elise Leonard

Emely Pascual

Emma Cormarie

Fernando Utreras

Ishmael Hoover

Kuu Chen

Lea Zhang

Rémi Borowczyk

Rodney Lambright

Sol Lee

Sophia Chen

Tiago Calliari

Vickie Liu

3D Technical Director

Jens Lindgren

Look Development & Lighting

Chloe Tu

Eugene Goryachev

Jiawen Liang

Michele Herrera

Rui Huang

Sam Smith

Modeling

Alfonso Petersen

Anita Kang

Charlotte Vallet

Fernando Ruiz

Rigging

Jing Huang

Juan Carlos Barraza Mendoza

2D Animation/Cel

Matthew Deans

Reza Iman

Ruoyu Wen

Shelby Chan

2D Animation/After Effects

Anton Thallner

Esteban Esquivo

Gavin Kosko

Lauren Tom

Lisa Kim

Nick Petley

Patrick Knip

Scott Jonsson

Taylor Griggs

Zac Miller

3D Animation

Eric Wang

Hillary McCarthy

Michael Sime

Thomas Shek

Tyler Lancaster

Editorial

Ben Rohel

Billy Kostka

Oliver Lin

Colorist

Marc Steinberg

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BUCK x Lily's Gummy Bears 15"

Made at BUCK!

After the success of our previous work for Lily’s Chocolate Almonds, Hershey’s wanted us to build upon the same world but for a different product — Lily’s Gummy Bears.

We had a blast showing our adorable bear buddies how to live their best lives in a colorful, fruity, paper world.

Associate Creative Director - Mandy Smith

CG Supervisor - João Rema

Executive Creative Director - Vincent Lammers

Executive Producer - Chance Woodward

Producer - Bárbara Scatolini

Production Coordinator - Bénédicte Gold-Dalg

Art Directors - Christo Silveira & Fabrizio Lenci

Animation Director - Daniel Rodrigues

3D Lead - Manon Sailly

Design - Anna Moessnang, Bianca Beneduci, Catarina Alves, Jen Zheng, Léa Zhang, Yana Abramova

3D Artists - Beatrice Viguier, Fabio Wasques, Melissa van het Spijker, Regina Cicone, Saskia Bulletti

3D Animation - Alexis Alabadi, John Karian, Katherine Guggenberger, Ty Coyle

Editor - Talia Mazzarella

BUCK x Lily's Gummy Bears 6"

Made at BUCK!

After the success of our previous work for Lily’s Chocolate Almonds, Hershey’s wanted us to build upon the same world but for a different product — Lily’s Gummy Bears.

We had a blast showing our adorable bear buddies how to live their best lives in a colorful, fruity, paper world.

Associate Creative Director - Mandy Smith

CG Supervisor - João Rema

Executive Creative Director - Vincent Lammers

Executive Producer - Chance Woodward

Producer - Bárbara Scatolini

Production Coordinator - Bénédicte Gold-Dalg

Art Directors - Christo Silveira & Fabrizio Lenci

Animation Director - Daniel Rodrigues

3D Lead - Manon Sailly

Design - Anna Moessnang, Bianca Beneduci, Catarina Alves, Jen Zheng, Léa Zhang, Yana Abramova

3D Artists - Beatrice Viguier, Fabio Wasques, Melissa van het Spijker, Regina Cicone, Saskia Bulletti

3D Animation - Alexis Alabadi, John Karian, Katherine Guggenberger, Ty Coyle

Editor - Talia Mazzarella

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BUCK Play

BUCK Play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy SmithSenior
Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK play

BUCK play

Some explorative artwork created with the team at BUCK design.

ACD - Mandy Smith
Senior Art Director - Fabrizio Lenci
Designer - Catarina Alves
3D Designer - Jonas Nunes

BUCK - Devsisters - 'Brixity'

BUCK - Devsisters - 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BRIXITY Cinematic Trailer | Brix-By-Brix 🧱🌱

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colorful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

BUCK - Devsisters 'Brixity'

BUCK - Devsisters 'Brixity'

Devsisters, the game developers behind Cookie Run, asked BUCK to create a promotional film for the launch of their new, world-building game, Brixity. They wanted an exciting, colourful, origin story to get people excited about the game’s backstory and celebrate Brix, the main characters and building blocks of the game.

https://buck.co/work/devsisters-brixity

Tiffany&Co

Tiffany&Co

Tiffany&Co

Tiffany&Co

Tiffany&Co